Carthaginian Army
Showing all 11 resultsSorted by price: high to low
-

March To Hell Rome ONE CLICK COLLECTION
€399,00 Inc Vat* Add to cart -

Carthaginian Army CARTHAGINIAN ARMY
€30,00 Inc Vat* Add to cart -

Carthaginian Army RIDERS PACK 01
€15,00 Inc Vat* Add to cart -

Carthaginian Army WAR ELEPHANTS
€10,00 Inc Vat* Add to cart -

Carthaginian Army INFANTRY PACK 01
€10,00 Inc Vat* Add to cart -

Carthaginian Army SACRED BAND
€8,00 Inc Vat* Add to cart -

CARTHAGE CASUALTIES 01
€5,00 Inc Vat* Add to cart -

Carthaginian Army ARCHERS 01
€5,00 Inc Vat* Add to cart -

Carthaginian Army LIBYAN JAVELINMEN
€5,00 Inc Vat* Add to cart -

Carthaginian Army HANNIBAL BARCA
€3,00 Inc Vat* Add to cart -

Carthaginian Army GENERAL 01
€3,00 Inc Vat* Add to cart
Carthaginian STL Miniatures: Hannibal’s Coalition Army in 15mm and 28mm
Hannibal spent sixteen years in Italy without losing a battle and without taking Rome. He crossed the Alps with elephants, destroyed three consular armies in three years, and at Cannae achieved a double envelopment that is still on the syllabus at staff colleges. And it wasn’t enough, because Carthage couldn’t replace what Rome could.
Our Carthaginian range covers that army in 15mm and 28mm, supplied as digital STL files for home printing.
An army with no nation behind it
This is what makes Carthage genuinely different to field. Rome fought with citizens. Carthage fought with everyone else: Libyan spearmen as the professional core, Numidian light cavalry who were arguably the best horsemen in the western Mediterranean, Spanish infantry, Gallic warriors, Balearic slingers, and elephants when the situation called for something that couldn’t be argued with.
A Carthaginian force is a coalition held together by one commander’s competence. Every contingent fights differently, none of them fight like each other, and the general’s job is making that variety into an advantage rather than a liability. On a table that’s a completely different problem from commanding a legion, where every unit does broadly the same thing well.
What that means in play
You win with combinations, not with any single element. The Libyan infantry holds. The Numidians harass, pursue and never stand still. The Spanish and Gauls hit hard on the first contact and get progressively less reliable after it. The elephants terrify anything that hasn’t trained against them and become a liability the moment they panic.
Cannae is the demonstration. Hannibal put his least reliable troops in the centre, expected them to give ground, and used that deliberate collapse to draw the Roman line into a pocket his Libyans and cavalry then closed. That only works if you understand what each part of your army can and cannot do, which is the whole appeal of playing Carthage.
Painting a coalition
Here’s where Carthage rewards you. A Roman legion needs uniformity and a phalanx needs repetition, but a Carthaginian army needs the opposite, and that’s historically correct rather than a shortcut.
Each contingent gets its own palette because each came from a different place. Libyans in captured Roman equipment after Trasimene and Cannae, Numidians in simple tunics with no armour at all, Spanish infantry in white with crimson borders, Gauls in whatever they owned. You can paint each unit as its own project and the army looks better for the inconsistency.
Choosing a scale
At 15mm you can field the combination properly. Coalition armies need room for the different elements to do their separate jobs, particularly the light cavalry that made Carthage dangerous, and cramming that onto a small table loses the point.
At 28mm the variety becomes the attraction. Where a legion at this scale is forty similar models, a Carthaginian force is a dozen different looks, and every unit is a fresh painting problem rather than a repetition of the last one.
Printing
Around 0.03mm layer height on resin covers gaming figures at either scale, tilted 30 to 45 degrees for drainage. Spear shafts and javelins are the fragile parts. Elephants and cavalry are the models that need most attention to orientation, since both are tall, heavy and supported on thin legs.
Frequently asked questions
How do I paint an army where nothing matches?
Treat each contingent as its own project rather than trying to unify the force, because unifying it would be historically wrong. Libyans, Numidians, Spanish and Gauls all looked distinct, and the visual variety is what tells an observer they’re looking at Carthage rather than at Rome. What holds it together is basing: use the same groundwork, the same tufts and the same edge colour across every unit and the army reads as one collection despite twelve different palettes. That’s the opposite discipline from painting a legion, and many people find it considerably more enjoyable because no two units are the same job twice.
How do I print elephants without them failing?
They’re the most demanding model in an ancient range. An elephant is tall, has significant mass concentrated high up, and stands on four relatively thin legs, which is exactly the geometry that fails. Orient it so the legs aren’t building vertically into empty space, support the underside of the body properly rather than relying on leg contacts alone, and consider hollowing if the model is large enough to warrant it, remembering drain holes. Many people print the tower or howdah separately from the animal, which improves both print reliability and painting access. Cure fully before removing supports, since a leg that survives printing can still snap during cleanup.
Is Carthage a good army for a new ancient player?
It’s a rewarding one but not the simplest. A legion or a phalanx does one thing well and forgives you for playing it straightforwardly. A Carthaginian coalition punishes that approach, because no single element of the army is strong enough to carry a battle alone and the force only works when the parts support each other. If you enjoy combined-arms problems and thinking about what each unit is for, it’s one of the most interesting armies in the period. If you want something that rewards a solid battle line, build Rome first and Carthage second, then play both sides of the Punic Wars.
NEWSLETTER
Subscribe to our newsletter and get the latest news, tricks and tips to enjoy your 3d files.
Subscribe and you may receive coupons and discounts











